# Low-kee

All we had to find was a'/a and apply it on b'wb to get a'b'wba to get our solution but reversing it to achieve fewest moves. i did a'waw' to find the differences between the 2 scrambles. luckily only corners were affected so i can take less time. i then analysed the movement of corners swaps of w and represented them in Old Pochmann notation: ANTXPDGJ afterwards i mapped out the corner swaps of a'wa also represented in Old Pochmann notation: AMPHFNLO then i got a sheet of paper and mapped out a'wa corner pieces onto the corner swaps of w to find the setup move `(a = B U B U D' F' L2 F U2 L2 U' L2 D F2 U2 F2 U' B2)`. After filling the cube corners out i plugged it into the rubiks cube solver to get a. i applied it onto b'wb and then plug it into the rubiks cube solver again and reverse the solution to get the flag.


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://the-winrars.gitbook.io/writeups/2020-writeups/angstrom/low-kee.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
